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is there a r34 pose simulator cause i only have access to the main shop and not the full r34 games i was just wondering if it had all the same features
Visit https://vrgame34.com for R34 characters.
have you thought about adding Black widow?
This site deals with original characters. For comic or game girls, check out vrgame34.com. https://vrgame34.com/?p=8802
Unfortunately, those parody characters don’t sell. Almost nobody pays for them. So I concentrate on original content. If there’s something you really want, consider sponsoring it.
this is just a sugestion and ik it takes alot of work so its fine if it takes time or not used at all. but what if u added the option for dances. so u could havd one girl u banging and the other 2 dance next to u. again suggestion if not its fine u still doing amazing.
What you said sounds like it’s suitable for the Standing Girl game, like Aida Collection, but then animations are fixed in such content.
I can’t make animated content any more because it is too expensive to create animations and doesn’t make money. It only gives some artistic satisfaction. 🙂
I still find the hand mode pretty choppy and working for about 5 seconds without “calculating…”.
Is it possible to add a mode where you have the same functionality but with the controller? This way you can strap the controller on your hand and have pretty accurate hand movements.
Recently, I have made a habit of saying “no promises when”, but in this case, I’ll try that at the earliest moment tomorrow. That sounds critical.
I once thought about that before I knew about the existence of hand tracking.
Maybe you can bind the controller to the penis/dildo to move it while the girl is idle. As a second option, bind it to the girl to control her movement. Same mechanic but you move her instead of the penis/dildo.
I don’t know if this requires extra animations or functionality but maybe it’s some to take into consideration in the future, “no promises”
Binding a controller to a 3D dildo or girl’s body has been done already by some PC programs. I don’t consider them practical for actual use.
Your previous comment – binding a controller to your wrist and replacing the hand tracking – is a viable method, as long as you don’t drop the controller.
I couldn’t stay on the computer long enough today. I swear I’ll try your suggestion tomorrow. It’s not that difficult.
Take your time! I’m sure it will work fine. As for dropping the controller, well, it depends on how you strap it. Easiest way is with a sock that goes through the controller ring and around your arm. Phone wrist holders can work nice too.
Now I wonder if the angle of the controller will matter in the game since you won’t hold it in a natural position…
Check this video. https://dailylog.myhtml5game.net/?p=5309
Game links are updated.
Great change! I’ll make sure to leave a tip or buy something else from your store.
🙂 I remember now. The controller beating—I was going to implement it at first. There was the supply problem because of COVID-19 at that time. It was nearly impossible to get a controller replacement if the user dropped a controller and broke one. Thst was why I went with hand tracking only.
I hope it works better than hand tracking for you.
when you do pose then try doing action it resets to default pose. is it just me?
That’s the most strange symptom I’ve ever heard. If so, the game is completely dysfunctional for you.
Are you willing to record a video and send it to me? These days, you don’t need a PC and USB connection to send Quest recordings. You can log in to Gmail in the Quest Browser and attach files.
i think it was just a glitch, its all good now thank you though!
will you ever add outdoor theme by any chance?
Adding stages is a relatively easy job. I was going to add subway station from the Marie Rose train story because I already have it.
You can say something specific so that I can look up asset store.
maybe like a beach?
There are some useful beach assets in the asset store. I make no promises. I’m just a guy at home. There are too many things to do.
At least, users are getting enough value for the one-time payment, right?
yes i appreciate it!
DAMN RIGHT THEY ARE!!
Will bj’s be an option?
Possibly, but I have no idea when. What’s not possible eventually? I’ve made it this far. Almost everything is possible as long as it is within mobile specs.
If this project is to see constant updates, wish me luck in becoming a company with the 3D scan next year.
luck has been wished!!
are you still adding arm and leg length adjustments?.
I have it on the list. I don’t know when I’ll get to it. I usually take care of everything on the list eventually.
Body mod function is creating various problems right now. I should take care of those problems first.
Please add blowjob poses like Faye in elevator. Awesome game btw!
was talking about boom size
Boob size, right? It is in the body mod menu I said earlier. If you cycle parts, you’ll find the “Boobs” section. Look at my image.
need to be able to customize body, was disappointed when i couldnt edit body part sizes would like a new hip size customization option
Click this icon on the menu. You’ll see the body part menu.
Just a couple of other suggestions/wishes…I would love to see a full natural option for public hair. Also maybe in addition to the cum inide/outside options, have one that initiates an orgasm animation in the girl that can be triggered repeatedly. Finally, and this may be a limitation of the Quest hardware or my own lack of understanding, but it seems like even with adjustments to the threshold, the amount of hand movement needed to trigger an insertion is too great. I find it impossible to use the hand play mode. As I find the minimum speed in Auto to be too fast, I just end up using the “loop action” option. Anyway, not at all complaining-the game is fantastic. Just giving my two cents. Thanks so much for your efforts!
The distance threshold for hand movement detection is not big. It should be sensitive enough for everyone.
One way to learn the pattern of hand detection is to make a fist and shake it in the air, where the headset can see it clearly to avoid hand tracking error, while watching the chronometer on the menu.
Frame rate also matters in hand detection. The menu slows down the program very much. With three girls and the menu on, I find it almost impossible to use the hand beating.
The threshold in the menu is not related to detection. It’s related to latency. If the threshold is higher, the latency will be less. But the stroke detection can become choppy.
Regarding the animation being too fast in the auto mode, I’m seeing it too. At the slowest speed, the penis goes in still fast. Only the interval is slowed. I’ll fix this later.
Lastly, for the pubic hair, I animate existing 3D models. I’m not capable of creating objects from scratch. If I can find any natural (untrimmed?) 3D pubic hair, I can use those.
Animation speed issue is likely resolved with today’s update.
Speed is WAY better now!! Just awesome. And yeah, helpful suggestions for the hands. Thanks so much!
will you ever add chun-li?
I don’t know when, yet. I am going to add Chun-Li from my archived girls. It’ll be added to R34 pack. I have a separate site for R34 pack. – http://vrgame34.com
Will it be possible in the future to pose the models when using hand tracking mode?
It’s possible. Trigger button is easily replaced by clenched fist gesture. A-button-IK or B-button-Undo/Redo (planned) won’t be possible to simulate.
I couldn’t update program features for a while. Maintenance was heavy. Finally, things are cooling down. I better start with the most urgent features, like “controlling extruded pussy”.
just a quick note, I’ve noticed that when “playing”, your main hand cant be used to interact with the model and when grabbing the models breast, part of her hair changes position ( on her head).
Got it. That hair symptom is a bug. Somehow hair physics is disabled while grabbing, LOL.
Found one more problem. In Play Mode, hands go through the body. It doesn’t stop at the body surface, making it hard to grab breasts. It isn’t supposed to be like this.
The main hand is supposed to be beating in hand mode. If you switch to Auto Mode while in hand tracking (or foreplay mode later), main hand can grab breasts.
This is a fantastic piece of work with fantastic potential, in my opinion your best work yet!
I look forward to seeing how this progresses. In particular I love the pass through even in the hazey black and white quest 2, and when the quest 3 comes out I will be purchasing it and this game in AR in full colour and HD will be mind blowing.
May I suggest a slider to control how much the model moves on insertion, it seems to me a little excessive in some poses and I think being able to tune that would be a good feature to have,with what is already set up as the max and being able to turn it down to just a small “quiver” of pleasure.
I have noticed on the Faye model that the insertion seems too far down, closer to the anus than the vagina, on the other models I’ve tested it seems ok, maybe another slider could be added to control the penis/dildo position in relation to the (anal or vagnal) position chosen.
Again this is fantastic work!
To complete this program, I still have a huge number of sliders to create to customize every variable.
Despite the fact that this program is mainly a programmer’s job, I feel that all the time I spent on artwork for the last few years is not being wasted. The automated responses are based on my hand-made animations.
I’ll check Faye’s pussy insertion point some time. I’ll revisit all of the comments and fix those details at some point. I’m moving on too quickly, it’s hard to track everything.
As always, preparing the graphic data is the hardest part. That’s why there are enough programmers in adult gaming, but not many artists.
I couldn’t agree more on the need for a movement level control. It’d definitely be nice to have slower, smaller movements available. Also, it would be great to have an option for both hands to be invisible- I find them obtrusive sometimes. Lastly, it would be just awesome if the models had a kissing action. But yes, it’s a top notch game and very grateful for all the work put in on it!
day before yesterday the passthrough stopped working, it just shows a black background. Also, most of the time when i load a scene now the models disappear when i am looking at them or get close. If i look away they reappear in my Peripheral. i was also having an issue where it wouldnt let me take a screenshot when trying to upload a scene or character, but that seems to have worked itself out. I used a few of the other games to see if they had issues but the pose sim seemed to be the only one with issues. I opened Multibrush and Tribe, which both have passthrough modes and they worked fine. I am using a Quest 2. Sorry to post here but i am unsure if there is another place to report bugs. up until 2 days ago everything was working perfectly. Thanks for getting Succubus her clothes back!
That is strange. I just checked that AR is working okay in my Quest2. One thing you can do is searching “webxr samples” in Google, and running the second example. That is the official WebXR sample; if that doesn’t work, you can think that something is wrong with your device.
You’ve gotta compare with WebXR apps. Store apps work differently.
I heard about the models disappearing from your previous comment. Your description is pretty straightforward, but I still can’t figure out what kind of symptom it is.
Can you record a video of it?
yes i can record it. ive noticed to that things that are partly see through, such as hair, will show the passthrough image. so if i look at hair or something shiney and wave my hand around, i can see it in the reflections. i messed with the webXR setting in the settings menu and thats really when i remember this starting. the screenshot to save problem seems to be back as well. when it had started working last time i had the tracking in the options before you enter turned off, it was back on for this last failure though, maybe that info can help you figure out why it would be doing that.I I will try and record a video tonight of both issues. Let me know how or where I can send that to you.
Damn! I’ve found the problem. If you’ve turned on “Antialiasing” in the full option page, it’ll disable the AR, screenshot won’t work. Just like you said.
Antialiasing is a remnant of PC VR. It’s obsolete now. I’ll remove that option completely.
Model-disappearing is still a mystery to me. If you still have the problem after disabling the “Antialiasing”, a video will be a great help to me.
I have email at the bottom of this page. [email protected]
Keen eye man, that was it! everything is back to normal. thought it was odd that with the Position tracker turned OFF, passthrough, screenshots and disappearing girls all worked (at the expense of getting seasick) .I started a couple games to make sure but i can pretty much confirm that the antialiasing was causing that 3rd problem too, at least for me, but if i see it or any other issues in the future I”ll get a video. Two questions: if playing a scene and using 3 of the same girl, is it possible to change Attributes on one without it affecting the other models? And, what other models do you plan on adding later on?…. i lied, ive got 3 questions…what do we need to do to get new models and where do you usually get your models from? Thanks for finding that bug so quickly and fixing it. And finally, i think the reaction slider the comment above this suggested would be a great idea too, but youre killing it as it is so if you dont have time im sure we will all survive, haha!
first) three of the same girl situation.
Most attributes are meant to affect only the focused one. If any of it affects others, it’s a problem. The color change is an exception. Color change will affect everyone. It is difficult to fix, maybe not impossible.
second) new models.
here are new original girls waiting. https://dailylog.myhtml5game.net/?p=4818
For the R34 pack, Tifa from the FF7 remake, and one girl from Fire Emblem are waiting. A longtime user is sponsoring new game girls.
third) 3D model stores
I usually search for models in cgtrader, turbosquid, and Daz store.
I have enough to work on for several months. I won’t look for new ones for a while. You can drop a link anytime.
It’ll take me 30 hours or 5 days to prepare one brand new character.
Here’s the ‘drag&replace’ feature I’ve been talking about. This will fix many problems. https://dailylog.myhtml5game.net/?p=4871
In addition to this, making the body share to contain the pose will make it almost perfect. I’ll take care of it some time.
How about adding a foreplay mode?
I’ll get to foreplay or blowjob after I complete all of the posing upgrades til March. There are still many things to implement. Current quality is far from satisfactory.
Thank you 🙂
Hi there.. are you still adding this feature? Thank you 🙂
I haven’t gotten to it yet. For now, it is more important to complete the existing features as a whole program.
Do you see the many uncompleted sandbox projects indefinitely adding new features? That’s not my style. I always complete a program.
I understand. Thank you.
It’s one of my favorite features 🙂
With the reaction mode almost done, I can finally see that the completion of existing features is near. This month, I’ll complete existing features and add one or two more characters.
I can start working on new action features next month.
you made a comment about buying new models, what format do they need to be? There are tons of free nude female models on Sketchfab, will those not work? great job so far! Thanks for the free copy!!
Usually the problem with the free models is the license. High quality free ones are most likely extracted from copyrighted games. It’s better to spend 10-40 usd and get a licensed model or clothes.
btw, i noticed that the 3 black bras for swimsuit Aida that are labelled something lilke 0001, 0000, etc, only shows one of the models.
It would be great to have preloaded poses that can be loaded without needing to pose manually! Just drag the posed model where you need her to be.
The scene gallery does the job of preloaded poses. Currently, it is not easy to load the pose into a different character.
My plan is to provide a mean to load the scene into a different set of characters without resetting the pose.
I am also considering “Body Share” to contain pose (pose only, not scene). This seems closer to what you say, if not exactly what you meant.
That makes sense. It would be good to associate multiple poses with a shared character. Otherwise, we might wind up with multiple versions and a lot of duplicate current character properties. Having poses as the child properties of the look and feel properties would mean that the look and feel might cascade to the poses. At least, I feel that would be ideal!. By the way, thanks for rolling out addition of new characters! Already played around with them. Also, glad there will be an update scene feature. I imagine things are possibly getting out of hand because of minor variations of scenes being uploaded. Looking forward to blowjobs being added. I’d personally prefer that over new characters and other features.
Body Share gallery has gotten out of hand long ago, LOL. Pose Gallery will soon.
At first, the purpose of galleries was storage, because cookie saves were too easy to lose. The best way to use the galleries is to use a nickname and keep track of one’s own uploads.
I think I should drop the ‘LIKE’ function, and replace it with “add to favorites” so that the user can browse his favorites rather than uploading duplicates under his nickname.
Thanks for the background on the feature. Yes, having a fav might be good. Perhaps that stat might be also more significant than likes.
Scene share, pose share and model ( dress, hair, body proportions, speech model) would be a really nice option.
Ex. One person designs a scene I like but I want a pose from another with a girl that a person altered characteristics of. Not sure if possible.
It’s getting close. Today, I’ll have a “drag&drop character replacement” update. Let’s see what we can accomplish with it.
Currently, if characters are missing, they are replaced with the first one. (not very nice). This problem is getting resolved today.
WIll be possibility to edit the scene after saved in online gallery? Or at least delete my old job and upload the modded scene. Now you can only upload a new scene.
The update scene button is not implemented yet. My intention is that if a user clicks the update button, scene will be updated and bumped in the gallery.
Hiding a scene is possible in web gallery now if you log in to web gallery.
Please more tops and bottoms for the girls.. more outfits :))))
Daz3d store is the best place to buy game-ready 3d clothes. After I convert all of existing models, I may put up a call for user recommendations.
Excellent work! Finally someone who knows what the ideal female body should look like. All your girls have near perfect dimensions, are beautiful and other than the voicing I rarely have to change anything. IMO the Japaneese voices are horrible and annoying. Is that what they really sound like?
I hear real Japanese females never sound like that, LOL. It’s a matter of preference; for me, I’m a hentai anime watcher and I think the high-pitched voices are suitable for games.
I’ve just realized that the voices are always reset to defaults every time the game starts. I’ll make them saved to the browser, so that personal choices are preserved.
I’ll update this with Maya addition today. Also, I have three more voice sets today. (one more western from Succubus, two more Japanese)
Looks great, can’t wait for more updates
** Free Pose Simulator giveaway event
Anyone who uploaded scenes to Pose Gallery with a nickname before this comment will get a free full version of the game.
If I missed you, tell me who you are in the gallery as a reply. (anonymous uploads don’t count)
(update) I’ve given free games to everyone I can recognize. Unfortunately, many couldn’t be found. Please reply here with your nickname.
I didnt get it, my name is DeadFrogMonkey
You should add some more fetish stuff
cant wait to spend more money